Discover essential gaming and game server terminology.
Automated program that can play or interact in the game without human intervention. Often prohibited on servers.
In Minecraft, a 16x16 block area that constitutes the basic unit of the generated world.
Action of creating objects by combining materials in the crafting interface.
Animation or facial expression that a character can perform to communicate.
Free access mode to a server or service, usually with limited features compared to paid versions.
Group of players united to control territories and wage war against other factions.
Number of images displayed per second, indicator of game fluidity.
Use of third-party software to gain an unfair advantage in the game.
Temporary exclusion of a player from the server, less severe than a ban.
Delay in server response or game slowdown causing a degraded experience.
Spoils or rewards obtained by defeating enemies or exploring.
Game modification that adds content, changes mechanics, or improves the experience.
New beginner player who is still discovering the game or server.
Computer-controlled character, often for trading or quests.
Game mode where players fight directly against each other.
Game mode where players face the environment and monsters, not other players.
Coordinated attack against a base, territory, or dungeon.
Reappearance of a player or monster after death.
Role-playing where players embody their character and stay in character.
Player who deliberately provokes others for their own amusement.
Action of supporting a server on a server list to improve its ranking.
List of players authorized to join a private server.
Complete server reset, removing all player constructions, inventories, and progression.
Shortcut for "Whitelist". Restricted list of players allowed to access a private server.
Experience points earned to progress and unlock new abilities.